*Frogs will no longer block the player's view after being picked up *Fixed identical swimming sounds being used on surface, underwater and swimming in different directions. ![]() *Fixed an issue where vehicle 3rd person camera could break when switching the player "ControlledTurret" flag while using the gun. *Continuously firing the VTOL machine gun in 3rd person mode no longer causes the VTOL to descend. *Fixed issue where player will exit VTOL from closed rear hatch irrespective of seat. *Player movement will now be cancelled if the player is shooting while moving in prone mode. *Added new effects for vehicle shattering after being frozen *Fixed crash with AI triangulation in the editor *Fixed potential server exploit that could cause servers to crash *Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window. *Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization. *Destroying objects will now properly remove their decals from the world under DX10. ![]() *Optimized Object Motion Blur for DX10 Very High Spec *Corrected a number of memory leaks with FSAA modes. ![]() Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1 since it will update automatically to Crysis version 1.2. Patch 1.2 für Crysis (auch für die deutsche Version)
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